author_facet Seo, Jungryul
Laine, Teemu H.
Sohn, Kyung-Ah
Seo, Jungryul
Laine, Teemu H.
Sohn, Kyung-Ah
author Seo, Jungryul
Laine, Teemu H.
Sohn, Kyung-Ah
spellingShingle Seo, Jungryul
Laine, Teemu H.
Sohn, Kyung-Ah
Sensors
An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
Electrical and Electronic Engineering
Biochemistry
Instrumentation
Atomic and Molecular Physics, and Optics
Analytical Chemistry
author_sort seo, jungryul
spelling Seo, Jungryul Laine, Teemu H. Sohn, Kyung-Ah 1424-8220 MDPI AG Electrical and Electronic Engineering Biochemistry Instrumentation Atomic and Molecular Physics, and Optics Analytical Chemistry http://dx.doi.org/10.3390/s19204561 <jats:p>In recent years, affective computing has been actively researched to provide a higher level of emotion-awareness. Numerous studies have been conducted to detect the user’s emotions from physiological data. Among a myriad of target emotions, boredom, in particular, has been suggested to cause not only medical issues but also challenges in various facets of daily life. However, to the best of our knowledge, no previous studies have used electroencephalography (EEG) and galvanic skin response (GSR) together for boredom classification, although these data have potential features for emotion classification. To investigate the combined effect of these features on boredom classification, we collected EEG and GSR data from 28 participants using off-the-shelf sensors. During data acquisition, we used a set of stimuli comprising a video clip designed to elicit boredom and two other video clips of entertaining content. The collected samples were labeled based on the participants’ questionnaire-based testimonies on experienced boredom levels. Using the collected data, we initially trained 30 models with 19 machine learning algorithms and selected the top three candidate classifiers. After tuning the hyperparameters, we validated the final models through 1000 iterations of 10-fold cross validation to increase the robustness of the test results. Our results indicated that a Multilayer Perceptron model performed the best with a mean accuracy of 79.98% (AUC: 0.781). It also revealed the correlation between boredom and the combined features of EEG and GSR. These results can be useful for building accurate affective computing systems and understanding the physiological properties of boredom.</jats:p> An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data Sensors
doi_str_mv 10.3390/s19204561
facet_avail Online
Free
finc_class_facet Allgemeines
Technik
Mathematik
Physik
Chemie und Pharmazie
format ElectronicArticle
fullrecord blob:ai-49-aHR0cDovL2R4LmRvaS5vcmcvMTAuMzM5MC9zMTkyMDQ1NjE
id ai-49-aHR0cDovL2R4LmRvaS5vcmcvMTAuMzM5MC9zMTkyMDQ1NjE
institution DE-Gla1
DE-Zi4
DE-15
DE-Pl11
DE-Rs1
DE-105
DE-14
DE-Ch1
DE-L229
DE-D275
DE-Bn3
DE-Brt1
DE-Zwi2
DE-D161
imprint MDPI AG, 2019
imprint_str_mv MDPI AG, 2019
issn 1424-8220
issn_str_mv 1424-8220
language English
mega_collection MDPI AG (CrossRef)
match_str seo2019anexplorationofmachinelearningmethodsforrobustboredomclassificationusingeegandgsrdata
publishDateSort 2019
publisher MDPI AG
recordtype ai
record_format ai
series Sensors
source_id 49
title An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_unstemmed An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_full An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_fullStr An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_full_unstemmed An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_short An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_sort an exploration of machine learning methods for robust boredom classification using eeg and gsr data
topic Electrical and Electronic Engineering
Biochemistry
Instrumentation
Atomic and Molecular Physics, and Optics
Analytical Chemistry
url http://dx.doi.org/10.3390/s19204561
publishDate 2019
physical 4561
description <jats:p>In recent years, affective computing has been actively researched to provide a higher level of emotion-awareness. Numerous studies have been conducted to detect the user’s emotions from physiological data. Among a myriad of target emotions, boredom, in particular, has been suggested to cause not only medical issues but also challenges in various facets of daily life. However, to the best of our knowledge, no previous studies have used electroencephalography (EEG) and galvanic skin response (GSR) together for boredom classification, although these data have potential features for emotion classification. To investigate the combined effect of these features on boredom classification, we collected EEG and GSR data from 28 participants using off-the-shelf sensors. During data acquisition, we used a set of stimuli comprising a video clip designed to elicit boredom and two other video clips of entertaining content. The collected samples were labeled based on the participants’ questionnaire-based testimonies on experienced boredom levels. Using the collected data, we initially trained 30 models with 19 machine learning algorithms and selected the top three candidate classifiers. After tuning the hyperparameters, we validated the final models through 1000 iterations of 10-fold cross validation to increase the robustness of the test results. Our results indicated that a Multilayer Perceptron model performed the best with a mean accuracy of 79.98% (AUC: 0.781). It also revealed the correlation between boredom and the combined features of EEG and GSR. These results can be useful for building accurate affective computing systems and understanding the physiological properties of boredom.</jats:p>
container_issue 20
container_start_page 0
container_title Sensors
container_volume 19
format_de105 Article, E-Article
format_de14 Article, E-Article
format_de15 Article, E-Article
format_de520 Article, E-Article
format_de540 Article, E-Article
format_dech1 Article, E-Article
format_ded117 Article, E-Article
format_degla1 E-Article
format_del152 Buch
format_del189 Article, E-Article
format_dezi4 Article
format_dezwi2 Article, E-Article
format_finc Article, E-Article
format_nrw Article, E-Article
_version_ 1792343561042133001
geogr_code not assigned
last_indexed 2024-03-01T16:53:37.485Z
geogr_code_person not assigned
openURL url_ver=Z39.88-2004&ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fvufind.svn.sourceforge.net%3Agenerator&rft.title=An+Exploration+of+Machine+Learning+Methods+for+Robust+Boredom+Classification+Using+EEG+and+GSR+Data&rft.date=2019-10-20&genre=article&issn=1424-8220&volume=19&issue=20&pages=4561&jtitle=Sensors&atitle=An+Exploration+of+Machine+Learning+Methods+for+Robust+Boredom+Classification+Using+EEG+and+GSR+Data&aulast=Sohn&aufirst=Kyung-Ah&rft_id=info%3Adoi%2F10.3390%2Fs19204561&rft.language%5B0%5D=eng
SOLR
_version_ 1792343561042133001
author Seo, Jungryul, Laine, Teemu H., Sohn, Kyung-Ah
author_facet Seo, Jungryul, Laine, Teemu H., Sohn, Kyung-Ah, Seo, Jungryul, Laine, Teemu H., Sohn, Kyung-Ah
author_sort seo, jungryul
container_issue 20
container_start_page 0
container_title Sensors
container_volume 19
description <jats:p>In recent years, affective computing has been actively researched to provide a higher level of emotion-awareness. Numerous studies have been conducted to detect the user’s emotions from physiological data. Among a myriad of target emotions, boredom, in particular, has been suggested to cause not only medical issues but also challenges in various facets of daily life. However, to the best of our knowledge, no previous studies have used electroencephalography (EEG) and galvanic skin response (GSR) together for boredom classification, although these data have potential features for emotion classification. To investigate the combined effect of these features on boredom classification, we collected EEG and GSR data from 28 participants using off-the-shelf sensors. During data acquisition, we used a set of stimuli comprising a video clip designed to elicit boredom and two other video clips of entertaining content. The collected samples were labeled based on the participants’ questionnaire-based testimonies on experienced boredom levels. Using the collected data, we initially trained 30 models with 19 machine learning algorithms and selected the top three candidate classifiers. After tuning the hyperparameters, we validated the final models through 1000 iterations of 10-fold cross validation to increase the robustness of the test results. Our results indicated that a Multilayer Perceptron model performed the best with a mean accuracy of 79.98% (AUC: 0.781). It also revealed the correlation between boredom and the combined features of EEG and GSR. These results can be useful for building accurate affective computing systems and understanding the physiological properties of boredom.</jats:p>
doi_str_mv 10.3390/s19204561
facet_avail Online, Free
finc_class_facet Allgemeines, Technik, Mathematik, Physik, Chemie und Pharmazie
format ElectronicArticle
format_de105 Article, E-Article
format_de14 Article, E-Article
format_de15 Article, E-Article
format_de520 Article, E-Article
format_de540 Article, E-Article
format_dech1 Article, E-Article
format_ded117 Article, E-Article
format_degla1 E-Article
format_del152 Buch
format_del189 Article, E-Article
format_dezi4 Article
format_dezwi2 Article, E-Article
format_finc Article, E-Article
format_nrw Article, E-Article
geogr_code not assigned
geogr_code_person not assigned
id ai-49-aHR0cDovL2R4LmRvaS5vcmcvMTAuMzM5MC9zMTkyMDQ1NjE
imprint MDPI AG, 2019
imprint_str_mv MDPI AG, 2019
institution DE-Gla1, DE-Zi4, DE-15, DE-Pl11, DE-Rs1, DE-105, DE-14, DE-Ch1, DE-L229, DE-D275, DE-Bn3, DE-Brt1, DE-Zwi2, DE-D161
issn 1424-8220
issn_str_mv 1424-8220
language English
last_indexed 2024-03-01T16:53:37.485Z
match_str seo2019anexplorationofmachinelearningmethodsforrobustboredomclassificationusingeegandgsrdata
mega_collection MDPI AG (CrossRef)
physical 4561
publishDate 2019
publishDateSort 2019
publisher MDPI AG
record_format ai
recordtype ai
series Sensors
source_id 49
spelling Seo, Jungryul Laine, Teemu H. Sohn, Kyung-Ah 1424-8220 MDPI AG Electrical and Electronic Engineering Biochemistry Instrumentation Atomic and Molecular Physics, and Optics Analytical Chemistry http://dx.doi.org/10.3390/s19204561 <jats:p>In recent years, affective computing has been actively researched to provide a higher level of emotion-awareness. Numerous studies have been conducted to detect the user’s emotions from physiological data. Among a myriad of target emotions, boredom, in particular, has been suggested to cause not only medical issues but also challenges in various facets of daily life. However, to the best of our knowledge, no previous studies have used electroencephalography (EEG) and galvanic skin response (GSR) together for boredom classification, although these data have potential features for emotion classification. To investigate the combined effect of these features on boredom classification, we collected EEG and GSR data from 28 participants using off-the-shelf sensors. During data acquisition, we used a set of stimuli comprising a video clip designed to elicit boredom and two other video clips of entertaining content. The collected samples were labeled based on the participants’ questionnaire-based testimonies on experienced boredom levels. Using the collected data, we initially trained 30 models with 19 machine learning algorithms and selected the top three candidate classifiers. After tuning the hyperparameters, we validated the final models through 1000 iterations of 10-fold cross validation to increase the robustness of the test results. Our results indicated that a Multilayer Perceptron model performed the best with a mean accuracy of 79.98% (AUC: 0.781). It also revealed the correlation between boredom and the combined features of EEG and GSR. These results can be useful for building accurate affective computing systems and understanding the physiological properties of boredom.</jats:p> An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data Sensors
spellingShingle Seo, Jungryul, Laine, Teemu H., Sohn, Kyung-Ah, Sensors, An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data, Electrical and Electronic Engineering, Biochemistry, Instrumentation, Atomic and Molecular Physics, and Optics, Analytical Chemistry
title An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_full An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_fullStr An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_full_unstemmed An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_short An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
title_sort an exploration of machine learning methods for robust boredom classification using eeg and gsr data
title_unstemmed An Exploration of Machine Learning Methods for Robust Boredom Classification Using EEG and GSR Data
topic Electrical and Electronic Engineering, Biochemistry, Instrumentation, Atomic and Molecular Physics, and Optics, Analytical Chemistry
url http://dx.doi.org/10.3390/s19204561