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Game design & programming concentration within the computer science curriculum
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Zeitschriftentitel: | ACM SIGCSE Bulletin |
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Personen und Körperschaften: | , , , |
In: | ACM SIGCSE Bulletin, 37, 2005, 1, S. 545-550 |
Format: | E-Article |
Sprache: | Englisch |
veröffentlicht: |
Association for Computing Machinery (ACM)
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Schlagwörter: |
author_facet |
Coleman, Ron Krembs, Mary Labouseur, Alan Weir, Jim Coleman, Ron Krembs, Mary Labouseur, Alan Weir, Jim |
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author |
Coleman, Ron Krembs, Mary Labouseur, Alan Weir, Jim |
spellingShingle |
Coleman, Ron Krembs, Mary Labouseur, Alan Weir, Jim ACM SIGCSE Bulletin Game design & programming concentration within the computer science curriculum General Earth and Planetary Sciences General Environmental Science |
author_sort |
coleman, ron |
spelling |
Coleman, Ron Krembs, Mary Labouseur, Alan Weir, Jim 0097-8418 Association for Computing Machinery (ACM) General Earth and Planetary Sciences General Environmental Science http://dx.doi.org/10.1145/1047124.1047514 <jats:p>This paper describes initiatives at Marist College to develop a Game Concentration in the undergraduate Computer Science curriculum. These initiatives contemplate recommendations for existing courses as well as adoption of new courses. We also consider activities of the Association of Computing Machinery (ACM) in this area and opportunities for students beyond the classroom.</jats:p> Game design & programming concentration within the computer science curriculum ACM SIGCSE Bulletin |
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title |
Game design & programming concentration within the computer science curriculum |
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Game design & programming concentration within the computer science curriculum |
title_full |
Game design & programming concentration within the computer science curriculum |
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Game design & programming concentration within the computer science curriculum |
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Game design & programming concentration within the computer science curriculum |
title_short |
Game design & programming concentration within the computer science curriculum |
title_sort |
game design & programming concentration within the computer science curriculum |
topic |
General Earth and Planetary Sciences General Environmental Science |
url |
http://dx.doi.org/10.1145/1047124.1047514 |
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2005 |
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545-550 |
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<jats:p>This paper describes initiatives at Marist College to develop a Game Concentration in the undergraduate Computer Science curriculum. These initiatives contemplate recommendations for existing courses as well as adoption of new courses. We also consider activities of the Association of Computing Machinery (ACM) in this area and opportunities for students beyond the classroom.</jats:p> |
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author | Coleman, Ron, Krembs, Mary, Labouseur, Alan, Weir, Jim |
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description | <jats:p>This paper describes initiatives at Marist College to develop a Game Concentration in the undergraduate Computer Science curriculum. These initiatives contemplate recommendations for existing courses as well as adoption of new courses. We also consider activities of the Association of Computing Machinery (ACM) in this area and opportunities for students beyond the classroom.</jats:p> |
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spelling | Coleman, Ron Krembs, Mary Labouseur, Alan Weir, Jim 0097-8418 Association for Computing Machinery (ACM) General Earth and Planetary Sciences General Environmental Science http://dx.doi.org/10.1145/1047124.1047514 <jats:p>This paper describes initiatives at Marist College to develop a Game Concentration in the undergraduate Computer Science curriculum. These initiatives contemplate recommendations for existing courses as well as adoption of new courses. We also consider activities of the Association of Computing Machinery (ACM) in this area and opportunities for students beyond the classroom.</jats:p> Game design & programming concentration within the computer science curriculum ACM SIGCSE Bulletin |
spellingShingle | Coleman, Ron, Krembs, Mary, Labouseur, Alan, Weir, Jim, ACM SIGCSE Bulletin, Game design & programming concentration within the computer science curriculum, General Earth and Planetary Sciences, General Environmental Science |
title | Game design & programming concentration within the computer science curriculum |
title_full | Game design & programming concentration within the computer science curriculum |
title_fullStr | Game design & programming concentration within the computer science curriculum |
title_full_unstemmed | Game design & programming concentration within the computer science curriculum |
title_short | Game design & programming concentration within the computer science curriculum |
title_sort | game design & programming concentration within the computer science curriculum |
title_unstemmed | Game design & programming concentration within the computer science curriculum |
topic | General Earth and Planetary Sciences, General Environmental Science |
url | http://dx.doi.org/10.1145/1047124.1047514 |