author_facet Ono, Keiko
Hanada, Yoshiko
Kumano, Masahito
Kimura, Masahiro
Ono, Keiko
Hanada, Yoshiko
Kumano, Masahito
Kimura, Masahiro
author Ono, Keiko
Hanada, Yoshiko
Kumano, Masahito
Kimura, Masahiro
spellingShingle Ono, Keiko
Hanada, Yoshiko
Kumano, Masahito
Kimura, Masahiro
Journal of Artificial Intelligence and Soft Computing Research
Enhancing Island Model Genetic Programming by Controlling Frequent Trees
Artificial Intelligence
Computer Vision and Pattern Recognition
Hardware and Architecture
Modeling and Simulation
Information Systems
author_sort ono, keiko
spelling Ono, Keiko Hanada, Yoshiko Kumano, Masahito Kimura, Masahiro 2083-2567 Walter de Gruyter GmbH Artificial Intelligence Computer Vision and Pattern Recognition Hardware and Architecture Modeling and Simulation Information Systems http://dx.doi.org/10.2478/jaiscr-2018-0024 <jats:title>Abstract</jats:title> <jats:p>In evolutionary computation approaches such as genetic programming (GP), preventing premature convergence to local minima is known to improve performance. As with other evolutionary computation methods, it can be difficult to construct an effective search bias in GP that avoids local minima. In particular, it is difficult to determine which features are the most suitable for the search bias, because GP solutions are expressed in terms of trees and have multiple features. A common approach intended to local minima is known as the Island Model. This model generates multiple populations to encourage a global search and enhance genetic diversity. To improve the Island Model in the framework of GP, we propose a novel technique using a migration strategy based on textit <jats:italic>f</jats:italic> requent trees and a local search, where the frequent trees refer to subtrees that appear multiple times among the individuals in the island. The proposed method evaluates each island by measuring its <jats:italic>a</jats:italic>ctivation level in terms of the fitness value and how many types of frequent trees have been created. Several individuals are then migrated from an island with a high activation level to an island with a low activation level, and vice versa. The proposed method also combines strong partial solutions given by a local search. Using six kinds of benchmark problems widely adopted in the literature, we demonstrate that the incorporation of frequent tree information into a migration strategy and local search effectively improves performance. The proposed method is shown to significantly outperform both a typical Island Model GP and the aged layered population structure method.</jats:p> Enhancing Island Model Genetic Programming by Controlling Frequent Trees Journal of Artificial Intelligence and Soft Computing Research
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title Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_unstemmed Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_full Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_fullStr Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_full_unstemmed Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_short Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_sort enhancing island model genetic programming by controlling frequent trees
topic Artificial Intelligence
Computer Vision and Pattern Recognition
Hardware and Architecture
Modeling and Simulation
Information Systems
url http://dx.doi.org/10.2478/jaiscr-2018-0024
publishDate 2019
physical 51-65
description <jats:title>Abstract</jats:title> <jats:p>In evolutionary computation approaches such as genetic programming (GP), preventing premature convergence to local minima is known to improve performance. As with other evolutionary computation methods, it can be difficult to construct an effective search bias in GP that avoids local minima. In particular, it is difficult to determine which features are the most suitable for the search bias, because GP solutions are expressed in terms of trees and have multiple features. A common approach intended to local minima is known as the Island Model. This model generates multiple populations to encourage a global search and enhance genetic diversity. To improve the Island Model in the framework of GP, we propose a novel technique using a migration strategy based on textit <jats:italic>f</jats:italic> requent trees and a local search, where the frequent trees refer to subtrees that appear multiple times among the individuals in the island. The proposed method evaluates each island by measuring its <jats:italic>a</jats:italic>ctivation level in terms of the fitness value and how many types of frequent trees have been created. Several individuals are then migrated from an island with a high activation level to an island with a low activation level, and vice versa. The proposed method also combines strong partial solutions given by a local search. Using six kinds of benchmark problems widely adopted in the literature, we demonstrate that the incorporation of frequent tree information into a migration strategy and local search effectively improves performance. The proposed method is shown to significantly outperform both a typical Island Model GP and the aged layered population structure method.</jats:p>
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author Ono, Keiko, Hanada, Yoshiko, Kumano, Masahito, Kimura, Masahiro
author_facet Ono, Keiko, Hanada, Yoshiko, Kumano, Masahito, Kimura, Masahiro, Ono, Keiko, Hanada, Yoshiko, Kumano, Masahito, Kimura, Masahiro
author_sort ono, keiko
container_issue 1
container_start_page 51
container_title Journal of Artificial Intelligence and Soft Computing Research
container_volume 9
description <jats:title>Abstract</jats:title> <jats:p>In evolutionary computation approaches such as genetic programming (GP), preventing premature convergence to local minima is known to improve performance. As with other evolutionary computation methods, it can be difficult to construct an effective search bias in GP that avoids local minima. In particular, it is difficult to determine which features are the most suitable for the search bias, because GP solutions are expressed in terms of trees and have multiple features. A common approach intended to local minima is known as the Island Model. This model generates multiple populations to encourage a global search and enhance genetic diversity. To improve the Island Model in the framework of GP, we propose a novel technique using a migration strategy based on textit <jats:italic>f</jats:italic> requent trees and a local search, where the frequent trees refer to subtrees that appear multiple times among the individuals in the island. The proposed method evaluates each island by measuring its <jats:italic>a</jats:italic>ctivation level in terms of the fitness value and how many types of frequent trees have been created. Several individuals are then migrated from an island with a high activation level to an island with a low activation level, and vice versa. The proposed method also combines strong partial solutions given by a local search. Using six kinds of benchmark problems widely adopted in the literature, we demonstrate that the incorporation of frequent tree information into a migration strategy and local search effectively improves performance. The proposed method is shown to significantly outperform both a typical Island Model GP and the aged layered population structure method.</jats:p>
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spelling Ono, Keiko Hanada, Yoshiko Kumano, Masahito Kimura, Masahiro 2083-2567 Walter de Gruyter GmbH Artificial Intelligence Computer Vision and Pattern Recognition Hardware and Architecture Modeling and Simulation Information Systems http://dx.doi.org/10.2478/jaiscr-2018-0024 <jats:title>Abstract</jats:title> <jats:p>In evolutionary computation approaches such as genetic programming (GP), preventing premature convergence to local minima is known to improve performance. As with other evolutionary computation methods, it can be difficult to construct an effective search bias in GP that avoids local minima. In particular, it is difficult to determine which features are the most suitable for the search bias, because GP solutions are expressed in terms of trees and have multiple features. A common approach intended to local minima is known as the Island Model. This model generates multiple populations to encourage a global search and enhance genetic diversity. To improve the Island Model in the framework of GP, we propose a novel technique using a migration strategy based on textit <jats:italic>f</jats:italic> requent trees and a local search, where the frequent trees refer to subtrees that appear multiple times among the individuals in the island. The proposed method evaluates each island by measuring its <jats:italic>a</jats:italic>ctivation level in terms of the fitness value and how many types of frequent trees have been created. Several individuals are then migrated from an island with a high activation level to an island with a low activation level, and vice versa. The proposed method also combines strong partial solutions given by a local search. Using six kinds of benchmark problems widely adopted in the literature, we demonstrate that the incorporation of frequent tree information into a migration strategy and local search effectively improves performance. The proposed method is shown to significantly outperform both a typical Island Model GP and the aged layered population structure method.</jats:p> Enhancing Island Model Genetic Programming by Controlling Frequent Trees Journal of Artificial Intelligence and Soft Computing Research
spellingShingle Ono, Keiko, Hanada, Yoshiko, Kumano, Masahito, Kimura, Masahiro, Journal of Artificial Intelligence and Soft Computing Research, Enhancing Island Model Genetic Programming by Controlling Frequent Trees, Artificial Intelligence, Computer Vision and Pattern Recognition, Hardware and Architecture, Modeling and Simulation, Information Systems
title Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_full Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_fullStr Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_full_unstemmed Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_short Enhancing Island Model Genetic Programming by Controlling Frequent Trees
title_sort enhancing island model genetic programming by controlling frequent trees
title_unstemmed Enhancing Island Model Genetic Programming by Controlling Frequent Trees
topic Artificial Intelligence, Computer Vision and Pattern Recognition, Hardware and Architecture, Modeling and Simulation, Information Systems
url http://dx.doi.org/10.2478/jaiscr-2018-0024